F1 Pole Position (video game)

F1 Pole Position

North American cover art
Developer(s) Human Entertainment[1]
Publisher(s)
Composer(s) Team Help[2]
Series Human Grand Prix
Platform(s) Super Nintendo Entertainment System
Release date(s)
Genre(s) Formula One racing[1]
Mode(s) Single-player
Multiplayer (up to four players)
Media/distribution 8-megabit cartridge

F1 Pole Position - known in Japan as Human Grand Prix (ヒューマングランプリ?, "Human Grand Prix")[3] - is considered to be the first video game in the Human Grand Prix series for the Super Famicom. Power Unlimited gave this game a 83% rating in its February 1994 issue.[4]

Contents

Summary

The game was released on November 20, 1992. The sixteen actual race courses from the 1992 Formula One season are used in the game.[4] The game was developed and published by Human Entertainment with co-operation with Fuji Television and FOCA. The game was strange in that the opposition cars where able to pass through one another without crashing. There was also a bug in the circuit used in the Canadian Grand Prix where at the hairpin, the barriers had a gap enabling one to drive through and onto the grass. Michael Andretti was used in the game instead of Ayrton Senna because his contract was secured with Sega for their Super Monaco GP II video game.[4]

Vehicles can be customized to adapt to the different race tracks.[4] Everything can be changed; including the steering, gears, brakes, and even the suspension.[4] There is an option for pit work to be manual or automatic along with the option for automatic/manual gear shifting.[4]

Port

F1 Pole Position was ported for the Game Boy in 1993.[5]

Sequels

References